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Disruptive Technologies Part 1: How music editors are related to steam engines

I am not into technologies, those that change so ever fast, and always. But I do observe technological trends, along which the development of scientific applications revolves.

And of all trends, perhaps disruptive technologies are the defining path of industrial implications, a linear passage that technological progress almost invariably follows. Though the concept of disruptive technologies is only popularized in 1997 by Harvard Business School Professor Clayton Christensen in his best-seller The Innovators Dilemma, the phenomenon was already evidenced back in 1663, when Edward Somerset published designs for, and might have installed, a steam engine.

As put forth by Clayton Christensen, disruptive technologies are initially low performers of poor profit margins, targeting only a minute sector of the market. However, they often develop faster than industry incumbents and eventually outpace the giants to capture significant market shares as their technologies, cheaper and more efficient, could better meet prevailing consumers demands.

In this case, the steam engines effectively displaced horse power. The demand for steam engines was not initially high, due to the then unfamiliarity to the invention, and the ease of usage and availability of horses. However, as soon as economic activities intensified, and societies prospered, a niche market for steam engines quickly developed as people wanted modernity and faster transportation.

One epitome of modern disruptive technologies is Napster, a free and easy music sharing program that allows users to distribute any piece of recording online. The disruptee here is conventional music producers. Napster relevantly identified the non-market, the few who wanted to share their own music recordings for little commercial purpose, and thus provided them with what they most wanted. Napster soon blossomed and even transformed the way the internet was utilized.

Nevertheless, there are more concerns in the attempt to define disruptive technologies than simply the definition itself.

One most commonly mistaken feature for disruptive technologies is sustaining technologies. While the former brings new technological innovation, the latter refers to successive incremental improvements to performance incorporated into existing products of market incumbents. Sustaining technologies could be radical, too; the new improvements could herald the demise of current states of production, like how music editor softwares convenience Napster users in music customization and sharing, thereby trumping over traditional whole-file transfers. The music editors are part of a sustaining technological to Napster, not a new disruptor. Thus, disruptive and sustaining technologies could thrive together, until the next wave of disruption comes.

See how music editors are linked to steam engines? Not too close, but each represents one aspect of the twin engines that drive progressive technologies; disruptors breed sustainers, and sustainers feed disruptors.

This character of sustaining technologies brings us to another perspective of disruptive technologies: they not only change the way people do business, but also initiate a fresh wave of follow-up technologies that propel the disruptive technology to success. Sometimes, sustaining technologies manage to carve out a niche market for its own even when the disruptive initiator has already shut down. Music editor and maker softwares continue to healthily thrive, despite Napsters breakdown (though many other file sharing services are functioning by that time), with products like the AV Music Morpher Gold and Sound Forge 8.

A disruptive technology is also different from a paradigm shift, which Thomas Kuhn used to describe the process and result of a change in basic assumptions within the ruling theory of science. In disruptive technologies, there are no assumptions, but only the rules of game of which the change is brought about by the behaviors of market incumbents and new entrants. They augment different markets that eventually merge. In Clayton Christensens words, newcomers to the industry almost invariably crush the incumbents.

While researching on disruptive technologies, I came across this one simple line that could adequately capture what these technologies are about, A technology that no one in business wants but that goes on to be a trillion-pound industry. Interesting how a brand new technology that seemingly bears little value could shake up an entire industry, isnt it?

You are probably asking, why then that no one wants it? Or how true is the money claim to these disruptive technologies? And if it is true, what are the implications to the business practice? How do market incumbents and new entrants behave?

The scope of this article could only let me take the first question. Well, it is not that dominating companies are not visionary to see a disruption is coming. They cant. A disruptive technology is inherently not attractive initially; no one could see how Napster could boom and lead to the thriving market of audio softwares like the music editors and mixers, except the disruptors themselves. Even if one manages to foresee it, the Innovators Dilemma is there to keep them from acting.

And as the books show, technology has always evolved in waves of disruption.

A viable opportunity of uploading music ,videos ,creating polls and quizzes in an online community based on social networking

The Pop Nation is a social networking platform that allows users to upload videos, music and image content. It creates an online environment for users to network, meet new people and interact with each other through chat rooms and members can form groups and post their events, they can also express their opinions through posting blogs, holding discussions in the forum and creating polls.

They offer an online community that brings people from every nation into one nation, The Pop Nation. An online community where you can meet new friends, share ideas on popular trends and everything else. Once you sign-up you can network and develop friendships and relationships with people from all over the world.

The chat rooms feature allows you to make contact with desired users. This provides a way of getting friends from varied regions and countries, people with the same interests like yours and many other advantages. In addition there is an instant messenger that lets you link and chat in real time instantly.

The system includes Polls creation, giving an option to choose one of the most viral ways of conducting surveys. You can also make use of the Article submission features that lets you submit articles from Forums or Blogs to some popular social bookmarking sites.

Upload videos from many sites or directly from your computer. Members can also upload their own music and create play lists. Artists can also sign up and use this feature to promote their own music through the website.

Other fun features include Quiz creation which lets you create quizzes and let friends and other members post answers. The Gallery enables pictures to be uploaded and ranked by other members. There is also a battle feature that lets members to have a photo battle. Forums are available to hold discussions on several topics.

The Classified section lets you post and view classified ads which are free to post.You can also Post Events and invite friends and other members. These are just the few features available on the site. Regular use of the site enables members to accumulate points that can later be used to earn prizes through promotions that would be run by the site.

The best thing is the site is totally Free to join and you will never be charged at any time. Online community is the preferred method of meeting people online.